We looked inside some of the tweets by @eastshade and here's what we found interesting.
Inside 100 Tweets
Eastshade, the open world adventure game where you play as a traveling artist, is out now! https://store.steampowered.com/app/715560/Eastshade/ …
#gamedev tip: To approximate the net revenue of a game on Steam (as in the devs pretax income): owners * US price * 0.93 (VAT) * 0.92 (returns) * 0.8 (avg regional price) * 0.8 (avg discount) * 0.7 (platform cut) Owners can be approximated on Steam by doing review count * 50.
this weekend in self-care games I'm enjoying @eastshade which tickles all the combat-free game bones with charming characters with quaint little quests, some light gathering, a whisper of crafting, and lots of incredible vistas aggressively chill and mellow as fuck
🔹 MIDWEEK MADNESS🔹 Save on nature-themed games during the World Environment Day Sale! 🔍 Learn more: https://store.steampowered.com/sale/worldenvironmentday … #SteamDeals
The World Environment Day Steam sale is live! It's so wonderful seeing all these nature inspired games together like this for the first time. I really feel this is a thing now. https://store.steampowered.com/sale/worldenvironmentday …
Of all the quests we had to cut, I think the one I'm saddest didn't make it was a quest called "For Exposure" where you're asked to make 15 sunset paintings for some NPCs exciting new gallery project. Would have taken many resources, and the reward was going to be nothing.
Since my last tweet, I've been talking with some folks on twitter about the Epic Store. My worries have been somewhat alleviated. It seems most folks really do just feel the store itself lacks features, and they'd have no problem using it once it improves, which brings hope.